D2 · Shallow · Colony sim

How hard is Going Medieval to learn?

Going Medieval is a D2 (Shallow): a 3D colony sim in the RimWorld spirit; cozy but systems-heavy.

D2 · Shallow

JumpIntoGaming certified: Going Medieval is a D2 (Shallow) on the Difficulty Depth Chart

Why Going Medieval is a D2

The six-point rubric, scored 1 to 10 so higher means harder to learn. The breakdown is always shown so you can check the verdict.

Controls & interface complexity4
Time to first “I get it”4
Mechanical depth before competence6
Punishment of early mistakes4
Weak built-in onboarding5
Thin community & help2

JumpIntoGaming analysis, computed from the six-point rubric and approved by our team. No outside critic required.

Going Medieval: quick answers

How hard is Going Medieval to learn?

Going Medieval is a D2 (Shallow): a 3D colony sim in the RimWorld spirit; cozy but systems-heavy.

Is Going Medieval good for beginners?

Yes. It's a D2 (Shallow): learn a few basics and you're going.

A benchmark on the chart

Going Medieval is a reference point: a well-known game that calibrates the scale, so a D2 means the same thing everywhere. Our full training descent, the staged path that takes you from Surface to a game’s real depth, is reserved for underserved games that don’t already have a good guide. Going Medieval has plenty.