The Difficulty Depth Chart

Know how hard a game is to learn.

Most people bounce off a great game in the first hour: not because it's bad, but because no one said how hard it is to learn. Look up any game and get its grade, D1 to D5.

The Depth Chart

One scale, from Surface to Abyss

Water depth is the whole idea: deeper means darker, colder, harder to learn. Every game lands on exactly one grade, and earns an award-style seal that says so at a glance, built to stamp anywhere.

D1Surface

Jump right in

You're playing within seconds. The game teaches itself. Pictorbit lives here.

D1 Surface seal
D2Shallow

Learn a few basics

A handful of ideas to grasp, then it opens up.

D2 Shallow seal
D3Midwater

Some preparation recommended

Worth reading up before you dive. A little prep pays off fast.

D3 Midwater seal
D4Deep

Significant learning curve

Expect real study and practice before it clicks.

D4 Deep seal
D5Abyss

Brutal from the start

No easy way in. Go in knowing it, or don't jump.

D5 Abyss seal

Read the full chart and rubric Get the seal for your game

The Dive Plan

Every game gets a full Dive Plan

The grade says how hard the climb is. The Dive Plan is the climb itself: five training stages, T1 to T5, that take any game from your first plunge to mastering its depths. Every game gets all five, whatever its grade.

  1. T1 · Plunge

    Get in the water

    First contact: the controls, the goal, the core loop, enough to be playing.

  2. T2 · Reef

    Where it gets fun

    The basics click and the game opens up. The moment most players fall for it.

  3. T3 · Flow

    Real competence

    The systems become second nature; you start playing well, not just surviving.

  4. T4 · Mastery

    The deep mechanics

    Advanced technique and the knowledge that separates good from great.

  5. T5 · Trench

    Beyond the game

    Endgame, expert challenges, and the extra missions we build for the games worth it.

New: video lessons

Watch the dive, starting with Pictorbit

Each stage can carry a short lesson from a creator who actually plays the game. Pictorbit's are landing soon, and the full descent lives on its hub.

See Pictorbit's training
The grade that travels

A clean grade, built to be stamped anywhere

The Depth Chart badge is a single, at-a-glance verdict, like ESRB or a PG rating, designed to live on someone else's page: a game site, a store listing, a streamer overlay. It carries Review and rating schema so search engines and AI read the grade unambiguously.

Precision lives in the engine. The published badge is always a clean whole grade, D1 to D5. No decimals, no half-steps.

JumpIntoGaming certified: Pictorbit is a D1 (Surface)

How a game gets graded

Well-known games anchor the scale; the engine surfaces underserved ones for the full treatment. People approve every grade. Publishing is never automated.

01

Select

Two ways onto the chart. We grade well-known benchmarks so a grade means the same thing everywhere, and each week the engine surfaces underserved games, a passionate community with no good guide yet, for the full training descent.

02

Grade

Six fixed measures, scored 1 to 10, identical for every game, produce a precise internal number that maps to one whole grade. The breakdown is always shown, so you can see exactly why it's a D2 and not a D3.

03

Review

A draft hub and a draft grade go to our team. We check the grade, the breakdown, and that the training stands on its own as original writing. If it reads like a transcript summary, it fails and is rebuilt.

04

Publish

Only on a person's sign-off does it go live: a real human stands behind every grade. A wrong grade is a broken promise, not a rounding error, so accuracy is the whole brand.

Got a game? Two ways in.

Get your game graded for free, and join the players shaping the chart.

The lifeguard, not the cheerleader

Sometimes the right answer is "don't jump in"

This isn't a "is the game good" score. It's only "how hard is it to learn." Honest grades help you play games you'll love and skip the wrong dive. When a game is a D5 Abyss, we say so, plainly, so you can decide with your eyes open.